MEET US AT GDC ’25
The Game Developers Conference is just around the corner, and we can’t wait to see you there!
Come meet us at Booth #S448 on the Expo Floor from March 19th to March 21st. Our team will be thrilled to welcome you for live demos of the latest features in PopcornFX 2.21.
This is also your chance to get a sneak peek at our roadmap and witness the unveiling of our new VR showcase. Don’t miss out on the opportunity to chat with our experts and see firsthand the innovations we have in store for you.


MAXIME’S INTERVIEW FOR 80 LEVEL
Our CEO, Maxime Dumas, recently had the opportunity of speaking with 80 Level about the evolution of Persistant Studios and PopcornFX.
In this insightful interview, Maxime shares his thoughts on the company’s journey, the challenges overcome, and thefuture ambitions for the simulation framework.
To read the full interview and learn more about Maxime’s perspectives, head over to the 80 Level website with the link right below.
POPCORN 2.21 IS AVAILABLE
We’re kicking off the year strong with the release of PopcornFX 2.21, now available for upgrade!
This new build brings a host of new quality of life features and improvements, including solo nodes, wire portals, physics resting-state, constant-speed curves.
For a complete summary of the changes and download links, check out our changelog. Don’t wait to explore our new additions and enhancements to your workflow.

Thank you for being part of this exciting chapter in PopcornFX’s evolution. We look forward to meeting you!
