JOBS & CAREERS
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Current offers listed below
Position Duties:
PopcornFX Art Division is looking for promising VFX / Technical Artists to train in order to grow their team.
Main missions:
- Follow our internal training program
- Imagine effects tailored to the needs of games in collaboration with various disciplines
- Participate in the R&D effort by experimenting with effect behaviors and rendering.
- Work with various game studios to help them achieve, improve, and optimize their effects
- Be able to quickly perform basic prototypes that will be used for discussions related to effects and gameplay
- Be able to train others in our internal pipeline or in external studios, be able to explain and document the tool
- Be able to communicate with artists, technical team members, studio leadership, and outsource managers.
What you’ll bring:
- Curious and proactive
- Artistic sense (comfortable with realistic effects)
- Experienced with VFX tools (Niagara, Houdini, PopcornFX v2)
- Comfortable with the syntax of shaders (HLSL, GLSL), or scripting languages in general
- Good understanding of physics
- Good understanding of texture & shader creation
- Fluent technical English
Pluses:
- Rigorous
- Adaptability, flexibility, openness
- Agree to receive, seek and give constructive criticism
- Very good understanding of movements in space. Good spatial awareness.
- Good mathematical knowledge
- Thorough knowledge of 2D & 3D tools (Photoshop, ZBrush, Maya, 3Dsmax, After Effects, FumeFX, Maya Fluids, EmberGen, etc…)
- Experience with a mainstream Game Engine (UE4, Unity, O3DE)
Location:
This position is based in Paris (France).
Application:
If you have the right experience and are interested about this offer, please provide your resume, cover letter and references to:
jobs (at) popcornfx.com
Position Duties:
We are opening a position that begins with a short fixed-term contract in Paris (3–4 months) focused on onboarding and training, followed by a VIE assignment in Sweden to support our expansion across Northern Europe.
Main missions:
Account management
- Ensure regular follow-up on ongoing projects and identify opportunities for expansion
- Coordinate with production and technical teams to address client needs
Business development
- Build and manage a qualified sales pipeline across video games, industry and education
- Identify prospects, run discovery meetings and assess their requirements
- Present PopcornFX solutions clearly to both technical and non-technical audiences
- Lead the sales cycle from first contact to contract signature
- Prepare proposals with the support of management and production
Market presence and collaboration
- Represent the company at professional events, conferences and business trips
- Contribute feedback from clients and prospects to improve marketing initiatives
- Maintain accurate CRM records and produce regular pipeline reports
Skills and requirements:
- Comfortable speaking, with good interpersonal skills
- Autonomous, proactive and have very good interpersonal skills
- Professional English is required
Pluses:
- First experience in sales or prospecting, with CRM management
- Interested in technology, game industry and education
- Understanding of game development workflows is useful but not mandatory
Location:
Paris (France), Partial Remote (France)
Application:
If you have the right experience and are interested in this offer, please provide your resume, motivation letter, references to:
jobs (at) popcornfx.com
