Interested? Let's work together!
Take the opportunity to boost your VFX to greater heights
Get a quote now
PopcornFX V2 in UE4
Use of a dissolve shader coordinated with mesh and texture sampling from a skinned mesh and a static mesh
Inspired by Death Stranding’s E3 trailer
All particles were made in PopcornFX V2
models by Sketchfab users:
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.