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Rendering

Renderers are nodes which are responsible for drawing particles. You have the choice between various predefined renderers, from standard billboards, to meshes, lights, sounds, etc..

Renderers
Renderers supported in v2.1

 

All these are implemented by the integration in the game engine, not by the PopcornFX runtime, so their availability might change depending on the engine you’ll be using.

 

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