Overview
The viewport displays the effect and various statistics in the HUD.
Interface
- Viewport
- Capture thumbnail
- Save current view as default effect view (Ctrl+E to reset view to default effect view)
- Set the camera position to fit the entire effect in the view
- Reset effect
- Stop effect
- Play / Pause effect
- Simulation speed coefficient
- Framerate limiter
- Enable/Disable editor “loop preview” mode (not applied at runtime, only a preview helper)
- When loop is enabled, delay until next instantiation of the effect
- Enable simulation timing captures
- Enable instrumentation (must have experimental instrumentation driver setup)
- Capture debugger values for whole simulation (sim must be paused, warning: can be slow !)
- Nodegraph compilation mode. “Shipping” has extra optimizations done when baking assets for the runtime, causes some editor features to not be available, such as debugging.
- Shape debug display mode
- Enable shape debug display
- Show builtin 3D ground plane grid
- Gizmo mode. Gizmo is currently active only when selecting the “Root” element of the layers treeview, to move the effect instance around. Shortcuts are Q, W, E, R
- Gizmo transform mode: World / Local
- Simulation bbox display mode
- GPU simulation toggle ON/OFF
- GPU simulation hint (only used when #22 is ON)
- Show effect editor preferences
- Show/Edit camera position X, Y, Z
- Show/Edit camera orientation X, Y, Z
- Reset camera position and orientation
- Simulation stats
Key Bindings (defaults)
Key | Description |
Right-click | Look around |
Middle-click | Pan view |
Alt+Right-click | Dolly view |
Alt+Left-click | Orbit view |
Alt+Left&Right-click | Pan view |
Left-click | Select particles |
F3 / Shift+F3 | Cycle render modes |
Ctrl+R | Reset effect |
… | Stop effect |
Q | Gizmo mode: none |
W | Gizmo mode: translate |
E | Gizmo mode: rotate |
R | Gizmo mode: scale |
T | Toggle gizmo between worlspace and localspace |
V | [DEV] Show profiler |
B | [DEV] Pause profiler |
J / L | [DEV] Pan profiler right / left |
I / K | [DEV] Zoom profiler in / out |
Y / H | [DEV] Pan profiler up / down |
U / O | [DEV] Profiler history prev / next frame |