PopcornFX v2.8

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  3. PopcornFX v2.8
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Limitations

Limitations

The aim of the plugin is to eventually implement all the feature set of PopcornFX. However due to the rapidly evolving state of PopcornFX and Unity (especially with the render pipeline development lately), some features are still missing. The table below aims to resume the current state of the plugin.

General Feature set:

Effects
Raycasts (allowing particles point collisions)
Broadcasted events
Time scale
Per emitter time scale
Prewarm
GPU Simulation
Attribute
Int
Float
Bool
Quaternion
Attribute Sampler
Box
Sphere
Cylinder
Capsules
Static Mesh
Skinned Mesh
Vector Field
Text
Curves
Sound

Render Pipeline dependent feature set:

 

FeatureLegacyUniversal RPHigh Definition RP
Renderer
Billboard✓ 
Ribbon✓ 
Triangle
Decal
Mesh✓ 
Sound✓ 
Light
Integration
Multiple camera rendering
Shader Graph Support (1)

(1) Shader graph is currently not publicly supported, because of missing API entry points.

Billboarding Feature:

LegacyUniversal RPHigh Definition RP
Billboarding LocationCPUVertex ShaderCPUVertex ShaderCPUVertex Shader
Atlas
Distortion⨉ 
Alpha Remap
Lit
Soft

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