Scope: Simulation graph.
The renderer nodes are used in the simulation graph usually to draw a particles on screen.
Some renderers can also represent the particle in the world as a light or sound source.
Common to all renderers
All renderers have the following common properties:
Property | Type | Description |
Material | String | Path to a .pkma material. |
Enabled | bool | Allows to enable/disable the renderer. A per-particle value can be wired in this pin. |
+ all common properties |