PopcornFX v2.18

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  4. Node Reference
  5. Builtin nodes
  6. Renderers

Renderers

Scope: Simulation graph.

The renderer nodes are used in the simulation graph usually to draw a particles on screen.
Some renderers can also represent the particle in the world as a light or sound source.

Common to all renderers

All renderers have the following common properties:

 

PropertyTypeDescription
MaterialStringPath to a .pkma material.
EnabledboolAllows to enable/disable the renderer. A per-particle value can be wired in this pin.
+ all common properties

 

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