PopcornFX v2.15

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debug

The debug namespace gives access to debug & diagnostics helper functions.

Diagnostics

Return typeDescription
voiddebug.info(bool condition)
If condition is true at graph compile-time, will cause the editor to emit a build info message.
Removed in shipping builds.
voiddebug.warning(bool condition)
If condition is true at graph compile-time, will cause the editor to emit a build warning message.
Removed in shipping builds.
voiddebug.error(bool condition)
If condition is true at graph compile-time, will cause the editor to emit a build error message.
Removed in shipping builds.
voiddebug.assert(bool condition)
If condition is true at graph compile-time, will cause the editor to emit a build error message.
If condition is false at runtime, will cause the editor to pause the simulation and select the particle for inspection / debugging.
Removed in shipping builds.

 

These can be useful to emit diagnostics inside templates. Each have a node equivalent.
A couple of core-library templates use these to emit warnings when incorrect combinations of properties are used (for example, the event multiplier node)

Draw helpers

Return typeDescription
intalignMode enumeration

  1. alignMode.left: Left alignment
  2. alignMode.center: Center alignment
  3. alignMode.right: Right alignment
voiddebug.drawValue(bool enabled, float# value, float3 position[, float fontScale, float4 color, float2 offset, u32 alignMode])
If enabled is true at graph compile-time, draws value at position (world space position), offsetted by offset world space units along the camera side/up axis.

 

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