Sampling functions
Return type | Description |
float# | SamplerName.sample(float cursor) Samples the curve at coordinate cursor on the horizontal axis.The return type is a float vector whose dimension matches the curve dimension.A 1D curve will return a float , 3D curve will return a float3 , etc… |
float | SamplerName.sampleCDF(float cursor) Treats the curve as a Probability Density Function (PDF), and samples its Cumulative Density Function (CDF) at coordinate cursor on the horizontal axis.Only works for float curves (single channel / 1D).Useful to get custom random distributions by doing Curve.sampleCDF(rand(0,1)) |
float# | SamplerName.derive(float cursor) Computes the derivative of the curve sampler curve at coordinate cursor on the horizontal axis.Return type is a float vector whose dimension matches the curve dimension.Each xyzw element of the result will contain the derivative of each of the separate curve components. |
float# | SamplerName.integrate(float cursorBegin, float cursorEnd) Computes the integral of the curve sampler curve between coordinates cursorBegin and cursorEnd on the horizontal axis.Return type is a float vector whose dimension matches the curve dimension.Each xyzw element of the result will contain the integral of each of the separate curve components. |
Disclaimer: These are describing the reference implementation. When using attribute samplers, the behavior of these functions can vary depending on the implementation in the game-engine where the effect is loaded.