Persistant Studios is a french company founded in 2005. Based in Paris, Bordeaux, Montreal and Los Angeles, Persistant Studios develops PopcornFX, a middleware allowing the creation of realtime 3D particle effects.
PopcornFX offers an efficient, solid, modern design, with many game engine interactions, fast iterations, and tools tailored for VFX.
Its script-based expression system is key to such smart, fully controlled and completely flexible effects. This flexibility allows PopcornFX to be used by both video games & movie industry.
Contents: PopcornFX & Persistant Studios Logos (mixed size & colors) Download the Presskit
Last PR & publications
|Sep 12, 2017||COLLABORATION WITH VICON FOR VR DEMO AT SIGGRAPH 2017|
|Apr 18, 2017||Collaboration with ARM|
|Feb 28, 2017||Partnership with Silicon Studio|
|Aug 01, 2016||Develop #174 (page 80)|
|Mar 14, 2016||Brochure GDC 2016 (booth #532)|
|Mar 07, 2016||Maxplay includes PopcornFX as standard VFX engine|
|Sep 02, 2015||Unity awards, finalist revealed|
|May 14, 2015||The Tools and Tech of All Things Die|
|Nov 11, 2014||PopcornFX V1.7 & Unreal Engine 4 alpha|
|Oct 15, 2014||Allegorithmic releases Substance Painter 1.0 with PopcornFX specific build|
|May 03, 2014||PopcornFX for XBoxOne released|