What is PopcornFx ?
PopcornFx is a realtime particle FX middleware for games. It’s made of a dedicated effect editor and a multiplatform runtime integrated into the game-engine.
PopcornFx’s stream processing architecture and scriptable particles makes it both high-performance and extremely powerful. Here are some ingame examples of PopcornFX:
How does it work ?
Particle effects are created by artists in the PopcornFx editor. They are then baked and saved with the game assets. The PopcornFx runtime integrated in the game engine then loads the effects and plays them back. Gameplay can then interact with the effects and change properties exposed by the artists.
How do I try it ?
You can download the FX editor, which is totally free and unlimited. This is the actual editor used in production. We don’t charge for it. You can do whatever you want with it.
How much does it cost ?
The Unity plugin and Unreal Engine 4 plugin are both licensed per platform and per seat for personal use or indie studios. For AAA titles, we can discuss project, team, or site licenses, including premium support and services.
The SDK is typically licensed per project and can be integrated tightly to your specific rendering pipeline.
Contact us for more information !